B - Showdown in Glitter Rise
Entscheidungsmöglichkeiten
○ Entscheidung unwichtig für den Verlauf der Geschichte
► Entscheidung beeinflusst den Verlauf der Geschichte
Kapitel 1
1-1 Tavern Night
○ Pretend to be injured
○ Smile and reassure him
1-2 Childhood Promise
○ There’s no other way
○ Things shouldn’t be like this
○ Take his hand - ↑ Gunst von Sam
○ Mount the horse on your own
1-3 Accidental Discovery
○ ...I’m like her little sister
○ ...I’m one of the younger townsfolk
1-4 The Storm Begins
► Leave him to fight alone → Ende: Flee in Panic
► Try covering him
1-5 Polar Retreat
○ Ask the Elder
○ Keep the question to yourself
1-6 A Rare Visitor
○ Tell her the truth - ↑ Gunst von Alexia
○ Lie to her
○ Remain silent
► Reaffirm your decision
► Go along with Alexia → Ende: An Uneventful Life
1-7 Will to Defend
○ Wave your hand out in front of him
○ Tap him on the shoulder
○ Tell him to stop
○ Retaliate
► Sam
► The Strenger
1-8 Seeking Gold
Hinweis: wird freigeschaltet, wenn ihr in 1-7 "The Stranger" wählt
○ Agree trustingly - ↑ Gunst von Wapi
○ Agree cautiously
► Tell Sam (damit beeinflusst ihr Entscheidungen in 2-12 und 2-18)
► Don't tell Sam for now (damit beeinflusst ihr Entscheidungen in 2-12 und 2-18)
○ A horse
○ A deer
1-9 Past
○ Ask to visit Wilmer's final resting place - ↑ Gunst von Wapi
○ Share your condolences
○ Ask him to leave - ↑ Gunst von Sam
○ Accept his apology
1-10 Trip to the Sheriff’s Office
○ Ask about Alwyn
○ Ask about Wapi
► Tell him the truth
► Don't tell him the truth
1-11 Entrust
Hinweis: wird freigeschaltet, wenn ihr in 1-7 "Sam" wählt
○ It's a tree branch
○ It's a winding river
1-12 Faded Memories
○ Ask him to leave - ↑ Gunst von Sam
○ Accept his apology
1-13 Wilderness Dangers
○ Ask him what's been bothering him - ↑ Gunst von Sam
○ Ask him about his thoughts on searching for gold
○ Accept his help
○ Refuse his help
○ Ask for Sam's opinion - ↑ Gunst von Sam
1-14 Suspicious Items
► I'm overthinking it → Ende: Nothing Gained
► Show her the cigar butt
1-15 Dusty Memories
○ Tell her the truth - ↑ Gunst von Alexia
○ Hide it from her
○ Pocket watch
○ Map
1-16 A First Look
► Just break in → Ende: Neverending Nightmare
► Deal with the patrolman
1-17 Infiltration
○ Accept calmly
○ Hesitate
1-18 Mystery of Barrenford
○ Give her a hug - ↑ Gunst von Alexia
○ Say goodbye to her
Kapitel 2
2-1 Sandstorm
Hinweis: wird freigeschaltet, wenn ihr in 1-7 "Sam" wählt und 1-18 spielt/ wiederholt
○ Keep searching
○ Wait for now
2-2 Poinciana Tree
○ Talk to Wapi - ↑ Gunst von Wapi
○ Talk to Sam - ↑ Gunst von Sam
2-3 Legacy of Hate
► Ask him to stop → Ende: Bounty Hunter
► Remain silent
2-4 Danger Lurks
○ Scold him
○ Beat about the bush
2-5 Narrow Victory
○ Refuse her
○ Try to persuade her
2-6 Rescue Plan
○ Trust yourself - ↑ Gunst von Sam
○ Do your best
2-7 Dilemma
○ Practicing for a show
○ Practicing for Dad’s birthday
2-8 The Chosen Path
► Leave with Dad → Ende: On the Road Again
► Stay in the town → Ende: Celebratory Toast
2-9 Exploring the Past
Hinweis: wird freigeschaltet, wenn ihr in 1-7 "The Stranger" und 1-10 spielt/ wiederholt
○ Ask about Wilmer
○ Ask about Grayson
2-10 Deceased's Friend
○ Tell him that Wilmer is dead
○ Ask him what his purpose is
2-11 Action and Waiting
► Think of a plan
► Ask Alwyn directly → Ende: A Reckless Decision
2-12 Pursuit of Evidence
○ Maybe it isn't Alwyn
○ Wapi could investigate Alwyn
- Um hier im Diagramm den Weg "Erhalte Sams Verständnis" freizuschalten, müsst ihr in 1-8 "Tell Sam" ausgewählt haben.
- Um hier im Diagramm den Weg "Sam ist wütend, dass du ihm Dinge verheimlicht hast" freizuschalten, müsst ihr in 1-8 "Don't tell Sam for now" ausgewählt haben.
2-13 Hidden Pain
○ Comfort him
○ Encourage him
2-14 Preparation
○ Ask her to rest - ↑ Gunst von Alexia
○ Praise her efforts
○ Perhaps you're right
○ I disagree
2-15 Arrest Operation
○ Ask why he's been paying attention to us
○ Ask about the relationship between Monty and Alwyn
2-16 Posthumous Voices on Paper
○ Ask him if it rings a bell - ↑ Gunst von Sam
○ Give him a moment to think
2-17 Golden Dream
○ Introduce Wapi
○ Let Wapi decide
2-18 Unreconcilable
► Stop the duel
► Let the duel go on*
- Wenn in in 2-12 den Weg für "Sam ist wütend, dass du ihm Dinge verheimlicht hast" gespielt habt, erhaltet ihr das Ende Paying the Price
- Wenn ihr in 2-12 den Weg für "Erhalte Sams Verständnis" gespielt habt, erhaltet ihr das Ende The Red Farewell
2-19 Dangerous Situation
► Deal with Alwyn
► Subdue his accomplices
2-20 Farewell
Wenn ihr in 2-19 "Deal with Alwyn" gewählt habt:
○ Ask Sam to stay
○ Hug Sam
► There are other matters I need to see to → Ende: The Future Sheriff
► Accompany Wapi → Ende: The Chosen Path
Wenn ihr in 2-19 "Subdue his accomplices" gewählt habt, erhaltet ihr das Ende: The Silent Farewell